POV-Ray : Newsgroups : povray.general : Re: Lights - Wow! : Re: Lights - Wow! Server Time
2 Aug 2024 16:23:31 EDT (-0400)
  Re: Lights - Wow!  
From: Invisible
Date: 25 Aug 2004 10:17:11
Message: <412c9f67@news.povray.org>
>>In fade_power 3 case,  color rgb of light_source would mean color and
>>light power, not color/brighntess.
> 
> 
> I think actual light has an inverse square fade thing ( not very
> knowledgeable) so they should all have  fade_power 2, I think.

As you move further away from the light source, the light is spread over 
a greater area. Since area is the square of length, it should indeed by 
fade_power 2.

Andrew @ work.


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